![]() It's going to be Deja- Ouch all over again. They throw in one of those secret agent suits and I tell them "We got a deal." Looks like I'm headed back into the Media Dimension. So, we negotiate a little something to cover my expenses. They play rough, start giving me the business. ![]() So they whisk me away to Interrogation 101. Sunshine himself: Rez! He's back in the Media Dimension and they think I'm crazy enough to go back in after him. The next thing I know, some government goons show up at my place/house! It seems they've caught a whiff of old Mr. Days, then weeks blurred into one long greasy telethon/sorry afternoon chat show. For two years, I started my day watching Kung-Fu Theater (US)/Supermarket Sweep (UK). It was removed before the final release.Since retiring from the public's eye, I have resigned myself to a life of solitude. A collection of dialog clips from the previous Gex game is included in this build - g3\sounds\voice\voicep.dat.fvilla1, jaws1, and water15 are not present in the final N64 release. The following levels are included in this build (accessible from the N64 Levels section of the debug menu), but not the final PlayStation release of the game: fvilla1, jaws1, myth3, pirate88, push44, spider01, water15.There are unfinished stages as well as a handful of test stages.You can utilize free movement by holding down the START button and navigating the map with the directional pad.You can access a level select, view game statistics, modify the camera settings, and more. A debug menu can be activated any time in game by pressing SELECT.The subchannel data is not accurate, however (but isn't used by this game). The disc has been dumped with two separate dumpers with CloneCD, but generating the same output.
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